Continuity in (Lego) comics

In comics, movies, or any story to be frank, continuity is an important element. And unless you’re breaking continuity on purpose for whatever artistic or storywise reason, you’d better take care to keep continuity intact. Just so you know, there are four main types of continuity being: Content, Movement, Position and Time, I will write a bit more on those in a future blogpost. Of these, I play the most with movement and position (hopefully without you noticing) and the one I sometimes struggle with is continuity of time. However, this time I made a mistake in the first one; content.


As some of you have noticed episode 18 (chapter 3) was a few days late because I made a giant mistake related to continuity of content. I made this mistake before in one panel and I quickly reshot the one panel… but this time I had to redo the whole episode… pfff. The image below shows exactly what I am talking about. And, I took the opportunity to tweak the episode a bit since I needed to redo it anyway. 🙂

Brick comic - continuity error Brick comic - normal monster

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